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Latest Unity3d Activity

gamedevdigest
September 20, 2024 01:18 PM
Game Dev Digest Issue #251 - The Next Generation

This article was originally published on GameDevDigest.com

Looking towards the future in this issue. Enjoy!

Unity wants fewer developers to park on older versions of the engine - Unity's move to "generational" updates is meant to help devs access engine improvements more often.
gamedeveloper.com

.NET M…

724 views
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gamedevdigest
September 13, 2024 02:04 PM
Game Dev Digest Issue #250 - The Future Is Bright

This article was originally published on GameDevDigest.com

Enjoy another issue of game dev content.

A message to our community: Unity is canceling the Runtime Fee - After deep consultation with our community, customers, and partners, we’ve made the decision to cancel the Runtime Fee for our games cus…

1,207 views
gamedevdigest
August 30, 2024 01:36 PM
Game Dev Digest Issue #248 - Write Better Code, and more

This article was originally published on GameDevDigest.com

Happy Friday everyone. Enjoy another issue.

Write Better Netcode - Have you eagerly started a Unity multiplayer project after working through Netcode tutorials that made you feel like this is easy-peasy? But then you run into inexplicable, ra…

1,759 views
gamedevdigest
August 23, 2024 02:01 PM
Game Dev Digest Issue #247 - Shader Guides, Toolkits, and more

This article was originally published on GameDevDigest.com

Back for another week of game dev links. Enjoy!

Game Maker Toolkit Notebook - I wanted to keep a list of development tools and assets (both known and lesser known) and business resources that I’ve found to help me create games and products wi…

1,167 views
gamedevdigest
August 16, 2024 01:44 PM
Game Dev Digest Issue #246 - Algorithms, Design, Water, and more

This article was originally published on GameDevDigest.com

Happy game dev'ing, here is another issue for you. Enjoy!

Sort, sweep, and prune: Collision detection algorithms - Sweep-and-prune is my go-to algorithm when I want to quickly implement collision detection for a game. I think it’s an awesome …

1,469 views
An attempt on creating my own gaming superhero universe

Superhero genre was a huge part of my childhood. There was no day without watching some Batman show or reading comics. I was so absorbed in those series that I could recite any line, from any episode and at exact accurate timestamp. I think saying that I wouldn't be the same person as I am now with…

2,429 views
Too many managers?

@Jikoob If it works for you then there isn't anything really wrong with it.

Myself I use an asset manager that handles anything that can fit under the category of an asset, images, sound, fonts, models, maps, …

If you make a generic enough manager you can simply add an interface to allow new asset ty…

13,246 views

Hello,

World of Anork version 1.4 is out:
https://anork.neocities.org/

3,110 views
frob
September 26, 2023 03:11 PM

toaderman said:
Does anyone have any advice on how to start out or recommend any good courses on how to learn Unity and C#?

This depends on your goals.

If your goal is to just make something, then it doesn't really matter much, get whatever you want to dive in to your learning journey. Unity's website…

5,049 views
Static Batching Like You Never Saw

Check the original blog post at TheGameDev.Guru: Static Batching in Unity Like You Never Saw

Reason for this blog post is simple:

Most developers think they know how static batching truly works. But that’s a lie: they don’t.

They just know the basics Unity taught them, while ignoring all the low level…

15,402 views
mlamanna_music
December 21, 2021 01:45 PM
[50% Off] Game Audio Sale - Unity Asset Store
50% off all my Fantasy game audio packs!
"Great pack, we love the ambient loops!!"
"Big Bang for the buck here, amazing tracks!"
"simply awesome"
"The atmospheres and music of this pack are a masterpiece! Please make more Fantasy Music Packs."
14,969 views
Raycast Commands: A New Performance Era

Check the original blog post at The Gamedev Guru: Unity Raycast Commands: A New Era

In this post, you will learn how to stop your current raycasts from stealing performance and upgrade them to the new era of Unity raycast commands that finally scale.

Table of Content

12,847 views
The

Check the original blog post at The Gamedev Guru: The KISS Command Pattern for Unity

In this post, you will learn about the lovely KISS Command Pattern in Unity I can’t live without in my games. This pattern will empower you to easily connect your gameplay systems without all the complexity that com…

15,170 views
The

Check the original blog post at The Gamedev Guru: The "KISS" Dependency Injection in Unity

Two questions for you:

  • Are you using a dependency injection system in Unity?
  • If so, can you understand, read, debug and maintain the code of your dependency injection system in less than 10 minutes?
  • If the answe…

    18,028 views
    JeremyAlessi
    April 08, 2020 07:57 PM
    StreamSDK Powered SNES (Teenage Mutant Ninja Turtles IV w/Online Multiplayer)

    StreamSDK has unlimited use cases, but game streaming and the inherit feature of going online multiplayer with ease is a fun one! 

    In this case, we're running the Super Nintendo rendition of Teenage Mutant Ninja Turtles from inside Unity on a PC and then playing it in online two-player mode fro…

    6,796 views
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